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	<id>http://www.infernaldreams.com/feywiki/index.php?action=history&amp;feed=atom&amp;title=Enchantment_Path</id>
	<title>Enchantment Path - Revision history</title>
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	<updated>2026-07-28T13:47:29Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://www.infernaldreams.com/feywiki/index.php?title=Enchantment_Path&amp;diff=18002&amp;oldid=prev</id>
		<title>WikiSysop at 19:25, 9 January 2015</title>
		<link rel="alternate" type="text/html" href="http://www.infernaldreams.com/feywiki/index.php?title=Enchantment_Path&amp;diff=18002&amp;oldid=prev"/>
		<updated>2015-01-09T19:25:12Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 19:25, 9 January 2015&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;includeonly&amp;gt;{{Article_Reference|article= Enchantment Path}}&amp;lt;/includeonly&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;includeonly&amp;gt;{{Article_Reference|article= Enchantment Path}}&amp;lt;/includeonly&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&#039;Limiting Skill:&#039;&#039;&#039; Symbol Drawing (p. B224)&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Enchantment is the ability to imbue physical objects with magical force that can improve the natural abilities of an object or confer magical ability on the wielder of that object.  Practitioners of the Enchantment Path view their ability as a combination of Purpose and Power.  The basic idea is that each crafted item is imbued with a Purpose (a sword is meant to kill, a shield is meant to defend, a wagon is meant to carry) that Enchanters can enhance by weaving magical energy into the tapestry of the object.  Additionally, objects can be imbued with Power, wherein they can hold Spells or magical abilities of other Emanations in stasis until called upon by the wielder (usually through a spoken command word).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Enchantment is the ability to imbue physical objects with magical force that can improve the natural abilities of an object or confer magical ability on the wielder of that object.  Practitioners of the Enchantment Path view their ability as a combination of Purpose and Power.  The basic idea is that each crafted item is imbued with a Purpose (a sword is meant to kill, a shield is meant to defend, a wagon is meant to carry) that Enchanters can enhance by weaving magical energy into the tapestry of the object.  Additionally, objects can be imbued with Power, wherein they can hold Spells or magical abilities of other Emanations in stasis until called upon by the wielder (usually through a spoken command word).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Practitioners of the Enchantment Path are known as [[Enchanters]].  Enchantment relies on a combination of the Emanations of [[Nature Magic]] and [[Songweaving]], though it can interact with any Path or Emanation when imbuing an object with Power, even one the Practitioner does not have access to (though such requires the assistance of a practitioner who does).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Practitioners of the Enchantment Path are known as [[Enchanters]].  Enchantment relies on a combination of the Emanations of [[Nature Magic]] and [[Songweaving]], though it can interact with any Path or Emanation when imbuing an object with Power, even one the Practitioner does not have access to (though such requires the assistance of a practitioner who does).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;noinclude&amp;gt;{{Fey_Source|chapter= Magic}}[[Category:Magic]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;noinclude&amp;gt;{{Fey_Source|chapter= Magic}}[[Category:Magic]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>WikiSysop</name></author>
	</entry>
	<entry>
		<id>http://www.infernaldreams.com/feywiki/index.php?title=Enchantment_Path&amp;diff=17546&amp;oldid=prev</id>
		<title>WikiSysop: Created page with &quot;&lt;includeonly&gt;{{Article_Reference|article= Enchantment Path}}&lt;/includeonly&gt; Enchantment is the ability to imbue physical objects with magical force that can improve the natural...&quot;</title>
		<link rel="alternate" type="text/html" href="http://www.infernaldreams.com/feywiki/index.php?title=Enchantment_Path&amp;diff=17546&amp;oldid=prev"/>
		<updated>2014-09-20T12:09:45Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;lt;includeonly&amp;gt;{{Article_Reference|article= Enchantment Path}}&amp;lt;/includeonly&amp;gt; Enchantment is the ability to imbue physical objects with magical force that can improve the natural...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;includeonly&amp;gt;{{Article_Reference|article= Enchantment Path}}&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
Enchantment is the ability to imbue physical objects with magical force that can improve the natural abilities of an object or confer magical ability on the wielder of that object.  Practitioners of the Enchantment Path view their ability as a combination of Purpose and Power.  The basic idea is that each crafted item is imbued with a Purpose (a sword is meant to kill, a shield is meant to defend, a wagon is meant to carry) that Enchanters can enhance by weaving magical energy into the tapestry of the object.  Additionally, objects can be imbued with Power, wherein they can hold Spells or magical abilities of other Emanations in stasis until called upon by the wielder (usually through a spoken command word).&lt;br /&gt;
&lt;br /&gt;
Practitioners of the Enchantment Path are known as [[Enchanters]].  Enchantment relies on a combination of the Emanations of [[Nature Magic]] and [[Songweaving]], though it can interact with any Path or Emanation when imbuing an object with Power, even one the Practitioner does not have access to (though such requires the assistance of a practitioner who does).&lt;br /&gt;
&amp;lt;noinclude&amp;gt;{{Fey_Source|chapter= Magic}}[[Category:Magic]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>WikiSysop</name></author>
	</entry>
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