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	<id>http://www.infernaldreams.com/feywiki/index.php?action=history&amp;feed=atom&amp;title=Orcish_Racial_Traits</id>
	<title>Orcish Racial Traits - Revision history</title>
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	<updated>2026-07-28T17:33:39Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>http://www.infernaldreams.com/feywiki/index.php?title=Orcish_Racial_Traits&amp;diff=17490&amp;oldid=prev</id>
		<title>WikiSysop: Created page with &quot;&lt;includeonly&gt;{{Article_Reference|article= Orcish Racial Traits}}&lt;/includeonly&gt; * +2 Strength, +4 Constitution, -2 Wisdom, -2 Charisma, -4 Comeliness. Orcs train for warfare fr...&quot;</title>
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		<updated>2014-08-16T19:50:35Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;lt;includeonly&amp;gt;{{Article_Reference|article= Orcish Racial Traits}}&amp;lt;/includeonly&amp;gt; * +2 Strength, +4 Constitution, -2 Wisdom, -2 Charisma, -4 Comeliness. Orcs train for warfare fr...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;includeonly&amp;gt;{{Article_Reference|article= Orcish Racial Traits}}&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
* +2 Strength, +4 Constitution, -2 Wisdom, -2 Charisma, -4 Comeliness. Orcs train for warfare from birth and let the weak die; this tradition has bred strong, healthy specimens. They tend to be a bit rasher than other races and their behavior is crude at best.&lt;br /&gt;
* &amp;#039;&amp;#039;Medium-size:&amp;#039;&amp;#039; As Medium-size creatures, orcs have no special bonuses or penalties due to their size&lt;br /&gt;
* &amp;#039;&amp;#039;Base speed:&amp;#039;&amp;#039; 30 feet&lt;br /&gt;
* &amp;#039;&amp;#039;Infravision:&amp;#039;&amp;#039; Orcs can see patterns in temperature up to 60 feet away that is not reliant on light. This vision is magical in nature and will not function in a non-magical area. While using Infravision, orcs cannot see normal light.&lt;br /&gt;
* &amp;#039;&amp;#039;Born to Fight:&amp;#039;&amp;#039; +1 racial bonus on all attack rolls. Orcs train to fight from birth.&lt;br /&gt;
* &amp;#039;&amp;#039;Saddleborn:&amp;#039;&amp;#039; +2 racial bonus on [[Ride]] checks&lt;br /&gt;
* &amp;#039;&amp;#039;Ready for War:&amp;#039;&amp;#039; +2 racial bonus to [[Craft]] checks that relate to weapons and armor&lt;br /&gt;
* &amp;#039;&amp;#039;Steel Stomach:&amp;#039;&amp;#039; +4 racial bonus on Fortitude saves related to poison&lt;br /&gt;
* &amp;#039;&amp;#039;Brave:&amp;#039;&amp;#039; +2 morale bonus on saving throws against fear&lt;br /&gt;
* &amp;#039;&amp;#039;Automatic languages:&amp;#039;&amp;#039; Orcish. Bonus Languages: None.&lt;br /&gt;
* &amp;#039;&amp;#039;Favored class:&amp;#039;&amp;#039; [[Fighter]]. A multiclass orc’s fighter class does not count when determining whether he suffers an XP penalty for multiclassing. (see Experience for Multiclass Characters, page 60).&lt;br /&gt;
{{New&lt;br /&gt;
|DD = Orcs are not an available player race in a standard Dungeons &amp;amp; Dragons game.&lt;br /&gt;
|Fey = Orcs in Feyworld tend to be stronger and more healthy than standard D&amp;amp;D orcs. They are also consummate riders and receive bonuses to craft checks relating to the creation of arms and armor. Feyworld Orcs can use Infravision instead of Darklight.&lt;br /&gt;
}}&amp;lt;noinclude&amp;gt;[[Category:Races]][[Category:Orcs]][[Category:Pathfinder]]&amp;lt;noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>WikiSysop</name></author>
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