Farnham Wood: Difference between revisions
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Nestled in the northeastern [[Calmeria|Calmerian Marches]] on the continent of [[ | Nestled in the northeastern [[Calmeria|Calmerian Marches]] on the continent of [[Duria]], Farnham Wood has long stood as a bulwark between the Gaelish clans of the Marches and the depredations of the Magocracy of [[Lun Dorak]] to the east. Farnham Wood is a magical place, viewed with reverence and awe by the Gaelish clans and decried as a place of wild, dangerous magic and Otherworlders by the Dorakians. Though all forests have at least some Fey activity, Farnham Wood is considered to have the strongest connection to the Fey. Legends suggest that there are no small number of Fey hill forts and portals to [[Otherworld]] scattered throughout the wood and more than a few unwary traveler has entered the wood never to return (or to return a century later, believing himself to have been gone for only a day).<noinclude> | ||
See also: | See also: | ||
* [[Calmeria|Calmerian Marches]] | * [[Calmeria|Calmerian Marches]] | ||
* [[ | * [[Duria]] | ||
* [[Lun Dorak]] | * [[Lun Dorak]] | ||
[[Category:Duria]]{{NeedsMap}} | [[Category:Duria]]{{NeedsMap}} |
Revision as of 14:42, 18 July 2014
Nestled in the northeastern Calmerian Marches on the continent of Duria, Farnham Wood has long stood as a bulwark between the Gaelish clans of the Marches and the depredations of the Magocracy of Lun Dorak to the east. Farnham Wood is a magical place, viewed with reverence and awe by the Gaelish clans and decried as a place of wild, dangerous magic and Otherworlders by the Dorakians. Though all forests have at least some Fey activity, Farnham Wood is considered to have the strongest connection to the Fey. Legends suggest that there are no small number of Fey hill forts and portals to Otherworld scattered throughout the wood and more than a few unwary traveler has entered the wood never to return (or to return a century later, believing himself to have been gone for only a day).
See also:
This page has been identified as needing a map for clarity. |
This article is part of the Player's Guide to Duria | |
Introduction · Economics and Trade · Legends and History · Religion · Regions and Realms |