Humans

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Revision as of 22:52, 28 July 2008 by WikiSysop (talk | contribs) (New page: Humans of Feyworld are little different from those of other fantasy campaign worlds and the interested player is encouraged to read the entry on p. 12-14 of the Player’s Handbook. The hu...)
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Humans of Feyworld are little different from those of other fantasy campaign worlds and the interested player is encouraged to read the entry on p. 12-14 of the Player’s Handbook. The humans of Feyworld tend to be a bit more fearful than in other campaign settings, as magic and other races are still a mystery to them. It is believed that humans were originally a creation of the Triad, working together to create a perfect being. They were the last of the High Races to be created and many philosophers (mostly human ones), believe that they are the pinnacle of godly creation.

Human Racial Traits

  • Medium-size: As Medium-size creatures, humans have no special bonuses or penalties due to their size
  • Human base speed is 30 feet
  • 1 extra feat at 1st level, because humans are quick to master specialized tasks and varied in their talents
  • 4 extra skill points at 1st level and 1 extra skill point at each additional level, since humans are versatile and capable. (The 4 skill points at first level are added on as a bonus, not multiplied in; See Chapter 4: Skills of the Player’s Handbook)
  • +2 bonus to Will saves. Humans are willful creatures and it is difficult to control and influence them.
  • Automatic Language: Native language. Bonus Languages: None (unless suggested by locale)
  • Favored class: Any. When determining whether a multiclass human suffers an XP penalty, his highest-level class does not count (see Experience for Multiclass characters, p. 56 of the PHB)
What's New?
Humans of Feyworld tend to be a bit more willful than other races and receive a +2 racial bonus to all Will saves.