Nations and Realms on Duria: Difference between revisions

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===The Black Isle===
===The Black Isle===
{{:Black Isle}}
{{:Black Isle}}
===The Calmerian Marches===
{{:The Calmerian Marches}}
===Cambrecia===
{{:Cambrecia}}
===Ciritasnia==
{{:Ciritasnia}}
==Dakra==
{{:Dakra}}
==Danas==
{{:Danas}}
==Daredonia==
{{:Daredonia}}
==Enesia==
{{:Enesia}}
[[Category:Duria]]
[[Category:Duria]]
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[[Category:Geography]]</noinclude>
[[Category:Geography]]</noinclude>

Revision as of 12:35, 18 July 2014

Auteria

Original article: Auteria

The Grand Duchy of Auteria separated from the Kingdom of Malvetia during the Mage War, when it was established as a separate province by the conquering mages of Lun Dorak. After the fall of the Mage King, the Grand Duchy remained independent from Malvetia, in part because of its alliance with the dwarves of the Kingdom of Derlos, who took part in helping Auteria gain its independence from Lun Dorak. Despite the sovereignty of the hereditary Grand Duke, Auteria today has become a mixture of dwarven and human societies, with several dwarven settlers earning both elected positions and even some hereditary titles.

The Black Isle

Original article: Black Isle

The Black Isle, formerly Steelgate Isle, was the headquarters for the Koramian navy in the closing centuries of the Third Age of Man and represented Koramia's indomitable power in the Pirate Sea and the Maroshan Sea. During the Mage War, the island's forces were constantly a thorn in the side of Imperial naval supply lines, becoming privateers when the island's fortifications at Leeward were taken by Imperial forces. At the conclusion of the war and victory over the Mage-King, Admiral Theodore Coldberg returned in victory to Leeward, only to see the entire island fall to the Crimson Plague.

Now called the Black Isle, those few who dare to sail within sight of the island report strange mists on the oceans, eerie lights along shore and great tattered warships still patrolling her waters helmed by unseen crew.

The Calmerian Marches

Original article: Calmeria

The Calmerian Marches are so called because they were once considered the edge of the civilized world by the Great Empire when it reached its farthest extent in the Third Age of Man. Mainly composed of warring clans constantly manipulated by and enslaved by the mages of Lun Dorak, the Calmerian Marches are nevertheless one of the remaining strongholds of the ancient Druids and worship of the Tuatha de Dannan.

Cambrecia

Original article: Cambrecia

Long the center of the worship of Zelos, God of the State, in the Imperial Pantheon, The Holy See of Cambrecia was long the last nation loyal to the Great Empire in Duria, despite being an essentially independent state. Cambrecia suffered greatly during the Dark Times, with chaos and rebellion ravaging the land after the fall of the Mage-King Lucasa and the Crimson Plague decimating the population thereafter. At the dawn of the Fourth Age of Man, the Potentates of Zelos have re-established their authority, despite losing a great deal of territory during the Dark Times. Despite the more liberal policies of recent Potentates, there are still some rebels covertly working to replace the theocracy with a monarchy.

=Ciritasnia

Original article: Ciritasnia

Once part of Koramia, when the forces of the Great Empire were left stranded on the Divian Peninsula at the conclusion of the Mage War, they chose to create their own state rather than integrate into the victorious Koramian society. Ciritasnia was also in the path of the orcish horde from Vor Midal that ravaged the region and eventually settled in Vor Scheral (the remaining portion of which is now known as the Orcish Wastes). Despite their hatred for the "Koramian Rebels" to the east, they allied with their Koramian enemies to drive out the orcs from Vor Scheral in the early years of the Fourth Age of Man. Ciritasnia is still a military state, under the command of the Legate, though more than a few of the descendants of the original soldiers have since settled as farmers and craftsmen. If a new Emperor should rise and unify the remnants of the Great Empire, it is likely Ciritasnia would again become a serious threat to Koramian indepedence.

Dakra

Original article: Dakra

Formerly part of Illyria and subsequently Norlund, Dakra was the first of Norlund's eastern territories to rebel during the dark times of the Dark Times. Long known for their skill at sea, Dakra became a haven for pirates and other criminal organizations at the dawn of the Fourth Age. They currently dominate the Sea of Blades, preying on any who dare to trade there, even the heavily-ensorceled vessels of Lun Dorak.

Danas

Original article: Danas

A sleepy, agricultural nation ruled by a hereditary human Earl, Danas has an extremely high population of hobbits and is one of the regions considered most likely to be the hobbit homeland. Because of its relative isolationism, Danas was not deeply affected by the chaos of the Dark Times, though the Earl did break off ties with the religious heirarchy of the Old Gods and converted to worship of the Tuatha de Dannan early in the Fourth Age of Man. As a result, the population and recruitment of druids in the region has been on the rise.

Daredonia

Original article: Daredonia

One of the former Cambrecian states, Daredeonia gained its independence from Cambrecia during the Dark Times. Though Daredonia's first king, Drogo I Garibald, was known as a draconian dictator as well as a brilliant general, his descendants have proven substantially weaker and unable to curb the growing power of the nation's nobility. Daredonia today is essentially a nation of nearly autonomous counties and baronies who bicker amongst themselves, with the King powerless to effect any real change or conduct national affairs outside the capital of Tryscon.

Enesia

Original article: Enesia

Once a sleepy agricultural nation composed of peaceful farmers who had fled the autocratic rule of the Potentate of Zelos in Cambrecia, Enesia was conquered and its populace enslaved by the armies of the Mage-King of Lun Dorak during the Mage War. When the Mage-King was defeated, Enesia found itself without a King or the means to determine a new one. Despite being the location of the Holy Fields of Podalirius, worship of the Tuatha de Dannan spread in Enesia during the Dark Times and at the dawn of the Fourth Age, the people of Enesia are still divided between worship of the Old Gods and the Tuatha.