Nations and Realms on Gallorea

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Adanar

Original article: Adanar

No summary

Aebasa

Original article: Aebasa

The supposed birthplace of human civilization, Aebasa is an ancient collection of city-states mostly waning in their significance. Still, many philosophers, priests and great generals call Aebasa home. They are the ancestral enemies of Bakal and have alternatively been dominated by and dominated that nation.

Bakal

Original article: Bakal

The ancient enemy of Aebasa, the Bakali worship Phlegethon, god of tyranny and believe it their destiny to rule the world. Over 3,000 years ago, they held an empire that spanned from the Eternal Ocean in the west to Lagorkan Bay in the east. Their power waned at the end of the Second Age of Man and their borders eventually reduced to their modern limits. Decadent, cruel society more interested in its deadly sport and finding new ways to pushing traitors than do any actual conquering.

Balasa

Original article: Balasa

No Summary

Bandarland

Original article: Bandarland

Remote, isolated nation of barbaric savages.

Barakesh

Original article: Barakesh

No Summary

Bythnadocia

Original article: Bythnadocia

No Summary

Daciara

Original article: Daciara

Remote nation of fishing villages mainly interested in defending themselves against the orcs of Vor Midal.

Deshret

Original article: Deshret

A remote, alien desert nation, Deshret is inhabited by reddish-skinned humans who worship strange, animal-headed gods in triangular temples. Little is known about this nation, even by its neighbors.

Dieros

Original article: Dieros

An ancient above-ground dwarven nation that has only recently revoked its isolationist policies.

Eeridia

Original article: Eeridia

A vibrant kingdom built on the traditions of old Aebasa, they are one of the major shipping powers of the Betshaban Ocean.

Eisenhallen

Original article: Eisenhallen

Eisenhallen is one of the six Dwarven Kingdoms. It lies beneath the Paelusian Mountains in western Gallorea.

Elarean

Original article: Elarean

The isolated elven homeland, Elarean is well defended against outsiders and few even known it exists.

Euboros

Original article: Euboros

No summary

Feldosha

Original article: Feldosha

A nation primarily composed of small villages and retirement communities of Aebasan soldiers; some ruins suggest it was once the seat of a powerful empire in the distant past.

Gengel

Original article: Gengel

A nation populated primarily by savage minotaurs, the nation formalized around a minotaur king during the the Dark Times and the formerly nomadic and solitary minotaur have begun settling in towns.

Hageria

Original article: Hageria

A Gael nation and former slave nation of both Bakal and Kuroshka, Hageria is fractuous, despite having a High King (rare in Gael lands) and organized leadership structure. Rumor suggests that mysterious priests calling themselves druids advise the leaders and communities of this nation.

Haleland

Original article: Haleland

A nation dedicated to the worship of Vortumnus, it is a strong and vibrant country populated by a highly honorable people.

Halgard

Original article: Halgard

Formerly part of Haleland, Halgard is populated by much the same stock, though they tend to worship Virtus, god of Courage, and are known to be a bull-headed, if fun-loving lot.

Hartland

Original article: Hartland

No summary

Kardesca

Original article: Kardesca

No summary.

Kesh

Original article: Kesh

An island nation, Kesh is the only source for eastern silks and spices coming across the Endless Ocean.

Kuroshka

Original article: Kuroshka

A former part of the Bakal Empire, Kuroshka is the last remnant of the Kingdom of Balguran. Oppressive to its people, defeat in various wars has curbed their appetite for domination of the region.

Kuut

Original article: Kuut

No summary.

Lagorka

Original article: Lagorka

A nation ruled by several powerful and wealthy families. Though they sometimes war upon each other, they generally work together for the common good of the nation (or at least the wealth of its elite).

Lenthos

Original article: Lenthos

No summary.

Luderea

Original article: Luderea

No summary.

Nadera

Original article: Dieros

No summary

Narisia

Original article: Narisia

A friendly competitor in shipping with Eeridia, Narisia is a fairly peaceful, quiet nation.

Oridal

Original article: Oridal

No summary.

Pale Marches

Original article: Pale Marches

A lawless land that never recovered from the fall of the Kingdom of Balguaran

Palerean

Original article: Palerean

A nation peopled almost entirely by half-elves who live in harmony with nature. Self-determined defenders of Elarean.

Perivel

Original article: Perivel

No summary.

Pthokos

Original article: Pthokos

No summary.

Renland

Original article: Renland

No summary.

Scythia

Original article: Scythia

No summary.

Tarescan Fields

Original article: Tarescan Fields

Wild, uncivilized lands peopled by vast herds of centaurs.

The Dragonlands

Original article: The Dragonlands

Rumored to be the base of operations of the Dragon Knights, the Dragonlands are jointly run by native humans and a council of dragons. A completely self-sufficient nation, few others even know it exists.

Thet

Original article: Thet

No summary.

Vagorosh

Original article: Vagorosh

Orcish territory almost constantly at war with anyone who can lift a sword, including themselves.

Valdal

Original article: Valdal

One of the six Dwarven Kingdoms, Valdal lies beneath the Janos Mountains in eastern Gallorea.

Valduran

Original article: Valduran

No summary.

Velanos

Original article: Velanos

No summary.

Vor Kagran

Original article: Vor Kagran

No summary.

Zamarda

Original article: Zamarda

A nation ruled by witches and sorcerors.

Zean

Original article: Zean

No summary.

Zengara

Original article: Zengara

No summary.