Swamps on Duria

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Dragonmire

Original article: Dragonmire

The Dragonmire is a large swamp that lies between the elves of the Webwood forest and the orcish grasslands of Vor Midal. Legend claims that a dragon was slain by orcs somewhere deep within the mire and that its undead form still haunts the crooked trees and stagnant water. There are also rumors that the Dragonmire was once a shallow lake that was somehow drained into the depths of the world.

Frostmire Swamp

Original article: Frostmire Swamp

Located north of Ciritasnia on the northwest coast of the Divian Peninsula on the continent of Duria, the Frostmire Swamp is the frigid delta of the Galforth River where it spills into the Valtaani Sea. Despite being frozen for almost half the year, the Frostmire quickly floods in the summer as glacial melt in the Divian Mountains swells the banks of the Galforth, often changing its course in the delta.

The swamp is dominated by birch and alder (which look much like skeletal hands grasping at the grey northern sky in the winter), with some spruce along the northernmost shore. Most of the local game are small, such as rabbits and foxes, though caribou are not uncommon in the northern months. Since the defeat of the orcs of Vor Scheral, small herds of wild Midalan horses sometimes wander into the areas of the Frostmire that border the surrounding grasslands. When the orcs of Vor Scheral first defeated the Koramians of the region, there were no real predators in the Frostmire, but worgs have been lurking in the depths of the swamp since they were abandoned by the orcs' hobgoblin cavalry.

There are rumors that there was once a city deep within the Frostmire, before the orcs came after the end of the Mage War. It was protected from the chaotic changes of the Galforth by great levees and is rumored to protect the treasures and secrets of the Third Age of Man. None are known to have ventured into the Frostmire since the dawn of the Fourth Age of Man, though most presume the city was consumed in the cold, frozen grip of the Frostmire.

Zaralan Marsh

Original article: Zaralan Marsh

A large saltwater marsh on the southeastern shores of the Sea of Blades, Zaralan Marsh was long a hiding place for rebels and escaped criminals from Lun Dorak. After the conclusion of the Mage War, in which the refugees of Zaralan provided some assistance in defeating the Mage King Lucasa, the rebels formed the nation of Stenoa on the plains to the west of Zaralan Marsh, using the tangled swamplands as something of a physical buffer against the Dorakian armies. The swamps today are even more dangerous than in ages past, with some independent raiders still trying to eke out an existence on the salty wetlands, fighting against the terrible creatures (some of which created by Dorakian mages) that lurk in the deeper recesses of the swamp.

 
This article is part of the Player's Guide to Duria

Introduction ·  Economics and Trade ·  Legends and History ·  Religion ·  Regions and Realms

Regions and Realms on Duria

Geographic Regions · Nations and Realms