Dwarven Racial Traits

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  • +2 Intelligence, -2 Charisma: Dwarves prize intelligence and logic above all other things, but tend to have difficulties relating to others. Dwarven women receive a –2 to Charisma when dealing with other races, as they tend to look very “mannish.”
  • Medium-size: As Medium-size creatures, dwarves have no special bonuses or penalties due to their size.
  • Base speed: 20 feet.
  • Darkvision: Dwarves can see in the dark up to 60 feet.
  • Stonecunning: Stonecunning grants dwarves a +2 racial bonus on checks to notice unusual stonework. See p. 15 of the PHB for more information.
  • Weapon Familiarity: Dwarves may treat dwarven waraxes and dwarven urgroshes as martial weapons, rather than exotic weapons.
  • Giantkiller Training: +4 dodge bonus to Armor Class against monsters of the giant type (such as ogres, trolls and hill giants). This bonus represents special training that dwarves undergo, during which they learn tricks that previous generations developed in their battles with giants. Any time a creature loses its Dexterity bonus (if any) to Armor Class, such as when it’s caught flat-footed, it loses its dodge bonus too. The Monster Manual has information on which creatures are of the giant type.
  • Hardy: +2 racial bonus to Fortitude saves.
  • Divine Resistance: +2 racial bonus on saving throws against Divine magic.
  • Goblinhaters: +1 racial bonus to attack rolls against orcs and goblinoid races (but not fey goblins)
  • Mercantile Inclination: +2 racial bonus on all Appraise checks
  • Craftsmen: +2 racial bonus on a chosen Craft check
  • Apprenticeship: +2 racial bonus on a chosen Profession check
  • Free Item Creation feat: A dwarf capable of using Hermetic Magic may choose to take a bonus Item Creation feat at any time (this does not need to be taken at first level). The other prerequisites for the Item Creation feat must be observed. Dwarves are exceptional creators of magic items, and many display a sudden talent for creating a specific type of magic item, even later in life.
  • Automatic languages: Dwarven. Bonus languages: Hobgoblin, Orc, any human language.
  • Favored class: Fighter. A multiclass dwarf’s fighter class does not count when determining whether he suffers an XP penalty for multiclassing. (see Experience for Multiclass Characters in the PHB, page 60)
What's New?
Dwarves of Feyworld receive a +2 racial bonus to all Fortitude saves instead of a bonus to poison saves. They also receive a bonus to saves against Divine magic instead of a general save versus magic. Dwarves in Feyworld also receive a +2 racial bonus to Appraise, Craft and Profession checks. The Free Item Creation Feat is also unique to the dwarves of Feyworld. To reflect their interest in Hermetic Magic and logic, dwarves of Feyworld receive a +2 modifier to Intelligence rather than Constitution.