Half-Elven Racial Traits

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  • +2 Perception. Half-elves retain some of the keen senses of their elven heritage.
  • Infravision: Half-elves can see patterns in temperature up to 60 feet away that is not reliant on light. This vision is magical in nature and will not function in a non-magical area. While using Infravision, half-elves cannot see normal light.
  • Resistant to Sleep: +2 to saves against Sleep and other Enchantments.
  • Medium-size: As Medium-size creatures, humans have no special bonuses or penalties due to their size.
  • Base speed: 30 feet.
  • Diplomatic: +2 to Diplomacy checks.
  • Fringer: +2 to Wilderness Lore checks
  • Automatic Language: Native language. Bonus Languages: None (unless suggested by locale)
  • Favored class: Any. When determining whether a multiclass human suffers an XP penalty, his highest-level class does not count (see Experience for Multiclass characters, p. 60 of the PHB).
What's New?
Half-elves receive a bonus to Perception and have Infravision instead of Low-Light Vision. They also receive a bonus to Wilderness Lore checks, as they often live on the fringes of both elven and human civilizations.