Orcish Racial Traits
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- +2 Strength, +4 Constitution, -2 Wisdom, -2 Charisma, -4 Comeliness. Orcs train for warfare from birth and let the weak die; this tradition has bred strong, healthy specimens. They tend to be a bit rasher than other races and their behavior is crude at best.
- Medium-size: As Medium-size creatures, orcs have no special bonuses or penalties due to their size
- Base speed: 30 feet
- Infravision: Orcs can see patterns in temperature up to 60 feet away that is not reliant on light. This vision is magical in nature and will not function in a non-magical area. While using Infravision, orcs cannot see normal light.
- Born to Fight: +1 racial bonus on all attack rolls. Orcs train to fight from birth.
- Saddleborn: +2 racial bonus on Ride checks
- Ready for War: +2 racial bonus to Craft checks that relate to weapons and armor
- Steel Stomach: +4 racial bonus on Fortitude saves related to poison
- Brave: +2 morale bonus on saving throws against fear
- Automatic languages: Orcish. Bonus Languages: None.
- Favored class: Fighter. A multiclass orc’s fighter class does not count when determining whether he suffers an XP penalty for multiclassing. (see Experience for Multiclass Characters, page 60).
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