Enchantment Path

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Limiting Skill: Symbol Drawing (p. B224)

Enchantment is the ability to imbue physical objects with magical force that can improve the natural abilities of an object or confer magical ability on the wielder of that object. Practitioners of the Enchantment Path view their ability as a combination of Purpose and Power. The basic idea is that each crafted item is imbued with a Purpose (a sword is meant to kill, a shield is meant to defend, a wagon is meant to carry) that Enchanters can enhance by weaving magical energy into the tapestry of the object. Additionally, objects can be imbued with Power, wherein they can hold Spells or magical abilities of other Emanations in stasis until called upon by the wielder (usually through a spoken command word).

Practitioners of the Enchantment Path are known as Enchanters. Enchantment relies on a combination of the Emanations of Nature Magic and Songweaving, though it can interact with any Path or Emanation when imbuing an object with Power, even one the Practitioner does not have access to (though such requires the assistance of a practitioner who does).