Enchantment Potential Advantage: Difference between revisions
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Enchantment Potential is the ability to access the Path of [[Enchantment Path|Enchantment]] and is required to use [[Enchantment Spells]] and create Magic Items (see p. B480). | Enchantment Potential is the ability to access the Path of [[Enchantment Path|Enchantment]] and is required to use [[Enchantment Spells]] and create Magic Items (see p. B480). | ||
<noinclude>{{Fey_Source|chapter= Rules|section= Advantages}}[[Category:Rules]][[Category:GURPS]][[Category:Advantages]][[Category:Magic]]</noinclude> | <noinclude>{{Fey_Source|chapter= Rules|section= Advantages}}[[Category:Rules]][[Category:GURPS]][[Category:Advantages]][[Category:Magic]]</noinclude> |
Latest revision as of 16:31, 9 November 2014
4 points
Enchantment Potential is the ability to access the Path of Enchantment and is required to use Enchantment Spells and create Magic Items (see p. B480).
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