Rules for Advantages: Difference between revisions
From FeyworldWiki
Jump to navigationJump to search
(Created page with "<includeonly>{{Article_Reference|article= Rules for Advantages}}</includeonly> Advantages <noinclude>{{Fey_Source|chapter= Rules|section= Advantages}}Category:RulesCateg...") |
No edit summary |
||
Line 1: | Line 1: | ||
<includeonly>{{Article_Reference|article= Rules for Advantages}}</includeonly> | <includeonly>{{Article_Reference|article= Rules for Advantages}}</includeonly> | ||
Advantages | ===Changes to Existing Advantages=== | ||
====Magery (p. B66)==== | |||
{{:Magery}} | |||
===New Advantages=== | |||
====Hermetic Magic==== | |||
{{:Hermetic Magic Advantage}} | |||
====Divine Magic==== | |||
{{:Divine Magic Advantage}} | |||
====Songweaving==== | |||
{{:Songweaving Advantage}} | |||
====Sorcery==== | |||
{{:Sorcery Advantage}} | |||
====Nature Magic==== | |||
{{:Nature Magic Advantage}} | |||
<noinclude>{{Fey_Source|chapter= Rules|section= Advantages}}[[Category:Rules]][[Category:GURPS]]</noinclude> | <noinclude>{{Fey_Source|chapter= Rules|section= Advantages}}[[Category:Rules]][[Category:GURPS]]</noinclude> |
Revision as of 05:06, 21 September 2014
Changes to Existing Advantages
Magery (p. B66)
New Advantages
Hermetic Magic
Divine Magic
Songweaving
Sorcery
Nature Magic
This article is part of the Feyworld Sourcebook | |
Introduction · Geography · History · Culture · Races · Magic · Religion · Rules | |
GURPS Rules | |
Campaign · Character Creation · Advantages · Disadvantages · Skills · Magic · Psionics · Templates · Equipment · Character Development · Sourcebooks |