Rules for Advantages: Difference between revisions

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<includeonly>{{Article_Reference|article= Rules for Advantages}}</includeonly>
<includeonly>{{Article_Reference|article= Rules for Advantages}}</includeonly>
Advantages
===Changes to Existing Advantages===
====Magery (p. B66)====
{{:Magery}}
===New Advantages===
====Hermetic Magic====
{{:Hermetic Magic Advantage}}
====Divine Magic====
{{:Divine Magic Advantage}}
====Songweaving====
{{:Songweaving Advantage}}
====Sorcery====
{{:Sorcery Advantage}}
====Nature Magic====
{{:Nature Magic Advantage}}
<noinclude>{{Fey_Source|chapter= Rules|section= Advantages}}[[Category:Rules]][[Category:GURPS]]</noinclude>
<noinclude>{{Fey_Source|chapter= Rules|section= Advantages}}[[Category:Rules]][[Category:GURPS]]</noinclude>

Revision as of 05:06, 21 September 2014