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  • 15:06, 30 January 2026Age Ranges by Heritage (hist | edit) ‎[4,876 bytes]Noctifer (talk | contribs) (Created page with "<includeonly>{{Article_Reference|article=Age Ranges by Heritage}}</includeonly> This table replaces the ''Age Ranges by Race'' table in Chapter 2 of '''Mythus Revised'''. {| width="100%" border="0" cellpadding="0" cellspacing="0" align="center" |-valign="bottom" align="center" |colspan="3"|'''Racial Age Comparisons Table''' |- class="tableheader" valign="bottom" |align="center"|Age Level |Stage |align="center"|Human |align="center"|Dwarf |align="center"|Elf |align="cent...")
  • 16:18, 17 January 2026Regas Dall (hist | edit) ‎[3,435 bytes]Noctifer (talk | contribs) (Created page with "<includeonly>{{Article_Reference|article=Regas Dall}}</includeonly> <noinclude>{{Person |birthyear= |deathyear= |first_name=Regas |last_name=Dall |pic=Valessia_Gabinius_Caestrix_webportrait.png |title= |size= |species= Half-Elven |gender= Male |class= |CR= |HD= |hp= |init= |speed= |AC= |touch_AC= |flat-footed_AC= |attack= |SA= |SQ= |fort= |ref= |will= |str= |dex= |con= |int= |wis= |cha= |per= |skills= |feats= |spells= |overview= |description=...")
  • 16:03, 17 January 2026Bilgehand Syndicate (hist | edit) ‎[3,716 bytes]Noctifer (talk | contribs) (Created page with "<includeonly>{{Article_Reference|article=Bilgehand Syndicate}}</includeonly> The Bilgehand Syndicate is a fleet of salt-cloaked scavengers, shipwreck sorcerers, and salvage hounds commanded by Warcaptain Dartemis Mull, the ''Undertow Baron''. Unlike most pirate armadas that chase glory in broadside battles, the Syndicate thrives in silence and aftermath, descending like vultures upon shattered hulls and storm-wrecked coves. Their vessels are rust-clad,...")
  • 02:58, 17 January 2026Emberwake Armada (hist | edit) ‎[3,658 bytes]Noctifer (talk | contribs) (Created page with "<includeonly>{{Article_Reference|article=Emberwake Armada}}</includeonly> <!-- Overview: A concise paragraph or two (of 3–5 sentences each) describing the organization's purpose, reputation and place in the world. This should answer what the organization is, why it exists and how it is generally perceived by outsiders --> <no-include> {{TOC left}} {{Organization |name = <!-- Common name of the Organization --> |formal_name =Emberwake Armada |epithets = |type = <!-- A...")
  • 02:45, 17 January 2026Fleet of Black Laurels (hist | edit) ‎[3,987 bytes]Noctifer (talk | contribs) (Created page with "<includeonly>{{Article_Reference|article=Fleet of Black Laurels}}</includeonly> The Fleet of Black Laurels, commanded by Warcaptain Valessia Gabinius Caestrix, is a fearsome symbol of Imperial discipline repurposed for piratical domination. Formed from the remnants of imperial naval design and animated by Valessia’s ruthless ambition, the fleet combines elegance, control, and merciless precision. At its heart sails the ''Regnum Obscura'',...")
  • 19:14, 15 January 2026Fractured Court Fleet (hist | edit) ‎[3,432 bytes]Noctifer (talk | contribs) (Created page with "<includeonly>{{Article_Reference|article=Fractured Court Fleet}}</includeonly> The Fractured Court is a fleet of shadowed elegance and cutting deceit, led by the ''Glass Widow'', Warcaptain Syndra Malvene. Its centerpiece, the ''Vitreous Veil'', is a sleek war-frigate clad in enchanted glass, its hull gleaming like moonlight on a blade. Bound by a cold and ruthless code, the crew of the Fractured Court live behind mask, literal and metaphorical, eschew...")
  • 12:10, 15 January 2026Ashwake Reavers Fleet (hist | edit) ‎[3,505 bytes]Noctifer (talk | contribs) (Created page with "<includeonly>{{Article_Reference|article=Ashwake Reavers Fleet}}</includeonly> The Ashwake Reavers are a scorched fleet of fire-wielding marauders bound by hatred for gods, masters, and chains alike. Under the command of Warcaptain Brogg Cinderjaw, they prowl the western coasts of Tamerynd Isle] and the [[Betshaban Ocean like a storm of flame, black sails heavy with soot and smoke. More than pirates, they are heretics and desecrators—wi...")
  • 16:21, 14 January 2026Brinewolves Fleet (hist | edit) ‎[3,887 bytes]Noctifer (talk | contribs) (Created page with "<includeonly>{{Article_Reference|article=Brinewolves Fleet}}</includeonly> The Brinewolves are a brutal and blood-soaked pirate fleet led by the infamous Warcaptain Esmere Vallis, feared across the Betshaban Ocean for their savage hit-and-run tactics and harpoon warfare. Forged from the remnants of whalers, raiders, and castaways, the Brinewolves operate like a wolfpack on the sea—fast, coordinated, and merciless. Their flagship, the Throatbreaker...")
  • 02:34, 14 January 2026Black Lament Fleet (hist | edit) ‎[3,681 bytes]Noctifer (talk | contribs) (Created page with "<includeonly>{{Article_Reference|article=Black Lament Fleet}}</includeonly> The Black Lament Fleet, commanded by the dread Warcaptain Quarn the Quiet, is less a fleet than a funereal procession of silence, fear, and inevitability. Its flagship, the ''Silent Dirge'', is a war barque gliding with unnatural quiet; its hull is etched with the names of ports Quarn has razed and ships he has sent to the depths. Bound by a vow of silence, no sailor speaks at...")
  • 01:16, 14 January 2026Fathomed Eye Fleet (hist | edit) ‎[3,815 bytes]Noctifer (talk | contribs) (Created page with "<includeonly>{{Article_Reference|article=Fathomed Eye Fleet}}</includeonly> The Fathomed Eye Fleet is a ghostlike presence on the Betshaban Ocean, feared not for its brutality but for its precision and foresight. Flying a black banner marked with a single silver eye, its iris a whirlpool, weeping four pale rays, the fleet is commanded by Warcaptain Shulra Vexh, whose calm strategies and unnerving prescience have earned her a near-mythic reputation. At...")
  • 13:16, 13 January 2026Brine Maw Fleet (hist | edit) ‎[3,470 bytes]Noctifer (talk | contribs) (Created page with "<includeonly>{{Article_Reference|article=Brine Maw Fleet}}</includeonly> The Brine Maw is the feared fleet of the orcish Warcaptain Kosh Mardu. The Brine Maw Fleet is a terror of the Betshaban Ocean, a brutal collection of warships under the iron rule of Warcaptain Kosh Mardu. Named after the jagged reef where Kosh drills his crew, the fleet is less a navy than a floating crucible of pain and fear. Its flagship, ''Gutrender'', leads the...")
  • 02:54, 13 January 2026Moonless Wake Fleet (hist | edit) ‎[3,591 bytes]Noctifer (talk | contribs) (Created page with "<includeonly>{{Article_Reference|article=Moonless Wake Fleet}}</includeonly> The Moonless Wake is less a fleet in the traditional sense and more a shifting procession of haunted ships, cultic vessels, and illusion-shrouded phantoms. Wherever they go, fog clings, whispers rise, and dread precedes them. The ships of the Moonless Wake often appear unnaturally silent, their sails fluttering in nonexistent wind, with crewmembers staring unblinking from beneath bone-white mask...")
  • 01:56, 13 January 2026Pale Shoal Fleet (hist | edit) ‎[3,495 bytes]Noctifer (talk | contribs) (Created page with "<includeonly>{{Article_Reference|article=Pale Shoal Fleet}}</includeonly> The Pale Shoal is not a conventional fleet, nor is it often seen as one. It is a fluid network of shallow-draft, stealth-capable vessels, many of which operate independently for weeks or months at a time. All are loyal to Warcaptain Sal Varva, bound not by glory or gold, but by mutual benefit, secrets shared, and quiet vengeance. Rather than plundering merchant fleets in the open, th...")
  • 00:27, 13 January 2026Classis Mors Aestus (hist | edit) ‎[1,418 bytes]Noctifer (talk | contribs) (Created page with "<includeonly>{{Article_Reference|article= Classis Mors Aestus}}</includeonly> ''Classis Mors Aestus'' ("Death's Wake Fleet") is a disciplined and terrifying armada forged in the embers of Imperial war doctrine. Flying blood-red sails over iron-shod hulls, its ships are triremes and galleasses reinforced with scavenged relics from the Great Empire's naval archives. Crewed by former legionnaires, penal battalions, and oathbound zealots, the fleet moves in relentless naval...")
  • 02:52, 12 January 2026Veil Market (hist | edit) ‎[5,313 bytes]Noctifer (talk | contribs) (Created page with "<includeonly>{{Article_Reference|article=Veil Market}}</includeonly> More a phenomenon than a physical district, the Veil Market appears where it wills and shifts locations throughout the city of Deepberth on some esoteric itinerary. Entrances are well-guarded and participants in the Market are expected to be masked. There is an absolute prohibition on violence here that the place itself seems to enforce on the rare occasion that someone seeks to violate that unspok...")
  • 02:51, 12 January 2026Tidegrave (hist | edit) ‎[4,720 bytes]Noctifer (talk | contribs) (Created page with "<includeonly>{{Article_Reference|article=Tidegrave}}</includeonly> Located at the back of the ''Blacktooth Rise'' karst of Deepberth, beyond the Coil, the Tidegrave is a half-flooded district that serves as both a graveyard and dumping ground for the unnamed dead. The lowest streets are often flooded at high tide and graves are built above-ground to prevent the dead from floating back up. It is said that there are sunken shrines to forgotten sea gods and watery d...")
  • 02:49, 12 January 2026Saltspire Row (hist | edit) ‎[5,119 bytes]Noctifer (talk | contribs) (Created page with "<includeonly>{{Article_Reference|article=Saltspire Row}}</includeonly> Saltspire Row is a vertical riot of taverns, brothels, gambling dens, and fighting pits stacked atop one another up the wall of the '''Blacktooth Rise''' karst in Deepberth. Saltspire Row is where crews spend their shares—and where future disasters are born over cheap rum. Rickety rope bridges and scaffolding span the distance between taverns and there are frequent brawls that spill out into the...")
  • 02:46, 12 January 2026Old Quays (hist | edit) ‎[4,924 bytes]Noctifer (talk | contribs) (Created page with "<includeonly>{{Article_Reference|article=Old Quays}}</includeonly> Once the main docks of the city, the Old Quays are now crumbling docks and warehouses used by only the most desperate. Cursed and broken ships are towed to the old drydocks here, stripped, burned or quietly hidden away. Situated at the rocky base of the '''Gallowskar''' karst, the district is characterized by rotting wood and leaning structures ready to fall into one another. Even when the weather is clea...")
  • 02:42, 12 January 2026Lower Docks (hist | edit) ‎[5,371 bytes]Noctifer (talk | contribs) (Created page with "<includeonly>{{Article_Reference|article=Lower Docks}}</includeonly> The Lower Docks are the lungs of Deepberth, choked with ships, laborers, and the stink of salt, tar, and blood. Everything entering or leaving the city touches these piers at some point. Power here lies not with captains, but with those who decide what gets unloaded. Sprawling beneath the shadow of the karst known as '''Dagon's Horn''', the Lower Docks are constantly in motion, day and night, and th...")
  • 02:38, 12 January 2026Knife Market (hist | edit) ‎[5,329 bytes]Noctifer (talk | contribs) (Created page with "<includeonly>{{Article_Reference|article=Knife Market}}</includeonly> A sprawling black-market bazaar in Deepberth on the karst known as '''Gallowskar''' where legality is irrelevant and morality is optional, the Knife Market is primarily composed of narrow alleyways packed with stalls and hidden rooms. Prices fluctuate wildly with rumor, bloodshed and the tides. if something exists (or shouldn't), it has been bought here at some point. Pickpocketing is a constant, a...")
  • 02:36, 12 January 2026Gallowsreach (hist | edit) ‎[4,949 bytes]Noctifer (talk | contribs) (Created page with "<includeonly>{{Article_Reference|article=Gallowsreach}}</includeonly> Once an execution ground, Gallowsreach is now home to killers who prefer privacy. Stretched across the blunted height of the karst known as '''Gallowskar''', Gallowsreach is what passes for a residential area of Deepberth. Its inhabitants are former pirate captains, killers and assassins of various sorts, some of which have long since 'retired' from their business and others who have come to learn...")
  • 02:33, 12 January 2026The Coil (hist | edit) ‎[5,339 bytes]Noctifer (talk | contribs) (Created page with "<includeonly>{{Article_Reference|article=The Coil}}</includeonly> The Coil is a spiraling slum of stacked housing and rope bridges strung between the three karsts of Deepberth. Gang territories here stretch both vertically and horizontally and any stairwell might well lead into a different territory with different rules. There are frequent fires and collapses here, though residents rebuild over the ashes within days of the fires going out. Street urchins are everywhe...")
  • 02:30, 12 January 2026Blackwake Ward (hist | edit) ‎[4,792 bytes]Noctifer (talk | contribs) (Created page with "<includeonly>{{Article_Reference|article=Blackwake Ward}}</includeonly> The storm-facing edge of Deepberth, Blackwake Ward clings to the walls of the karst known as '''Dagon's Horn''', just the other side of the Lower Docks. Ships moored here are generally unfamiliar to Deepberth, either because they are relatively new ventures who have yet to gain a reputation in the city or because they have fallen out of favor with the Warcaptains and are seen as a profitless...")
  • 02:24, 12 January 2026Anchorfall (hist | edit) ‎[5,087 bytes]Noctifer (talk | contribs) (Created page with "<includeonly>{{Article_Reference|article=Anchorfall}}</includeonly> These are the central docks of Deepberth, where the Warcaptains (and their guests) put in to port. Nestled against the foot of '''Blacktooth Rise''', Anchorfall is almost respectable compared to the other districts. The city's counting houses are here, storing ill-gotten treasure and semi-legitimate profits. The warehouses are well fortified and the neutrality of the area is strictly enforced by traditio...")
  • 01:52, 12 January 2026Veilkeepers (hist | edit) ‎[917 bytes]Noctifer (talk | contribs) (Created page with "<includeonly>{{Article_Reference|article=Veilkeepers}}</includeonly> The Veilkeepers are the masked custodians of the Veil Market. Their true numbers, identities, and allegiances are unknown. What is known is that they are closely allied with the Warcaptain of the Moonless Wake Fleet, Maelen Draethe, who rose to power as a merchant in their Veil Market and still maintains a shop there that she tends to when in port. Some claim the Veilkeepers are not all mortal... <n...")
  • 01:50, 12 January 2026Red Wake (hist | edit) ‎[1,843 bytes]Noctifer (talk | contribs) (Created page with "<includeonly>{{Article_Reference|article=Red Wake}}</includeonly> The Red Wake are a mysterious group of agitators that reject profit in favor of terror. Their attacks are theatrical, brutal, and designed to destabilize rivals rather than enrich themselves. They are a recent, but growing faction within the city, most prominent in the Coil and Saltspire Row. <noinclude> {{TOC left}} {{Organization |name = Red Wake |formal_name = |epithets = |type = Militant Grou...")
  • 01:45, 12 January 2026Silent Ledger (hist | edit) ‎[910 bytes]Noctifer (talk | contribs) (Created page with "<includeonly>{{Article_Reference|article=Silent Ledger}}</includeonly> The Silent Ledger are neutral spies and rumor-mongers who sell information but never act on it themselves. Everyone hates them... and everyone pays them. They operate throughout the city, but maintain a quiet front in Gallowreach for those who seek to purchase some knowledge they have obtained. More often than not, the Silent Ledger finds their customers rather than the other way around. <noinclud...")
  • 01:14, 12 January 2026Salt Widow Cartel (hist | edit) ‎[1,226 bytes]Noctifer (talk | contribs) (Created page with "<includeonly>{{Article_Reference|article=Salt Widow Cartel}}</includeonly> The Salt Widow cartel is a matriarchal syndicate in the pirate city of Deepberth specializing in drugs, poisons, and addictive sea-distillates. Their loyalty to one another is fierce and their vengeance against their enemies is surgical. They are the most powerful faction in the Knife Market and operate the dreaded ''Red Canopy'' at the heart of the district. Madame Saltren is...")
  • 20:38, 11 January 2026Regas Dall's Ledger (hist | edit) ‎[950 bytes]Noctifer (talk | contribs) (Created page with "<includeonly>{{Article_Reference|article=Regas Dall's Ledger}}</includeonly> This is the common name for the personal commercial empire of Regas Dall, the aging half-elven retired Warcaptain that stands as the longest-living survivor of the city of Deepberth. Ostensibly a fencing operation, in truth a web of debts, favors, and blackmail touching nearly every faction in the city. Deepberth has no king... and Regas Dall ensures it, because he hates competition. <no...")
  • 20:36, 11 January 2026Mayor's Circle (hist | edit) ‎[1,115 bytes]Noctifer (talk | contribs) (Created page with "<includeonly>{{Article_Reference|article=Mayor's Circle}}</includeonly> In a city of criminals and rebels, the rebellious seek authority. The Mayor's Circle are a secret cabal of opportunists attempting to bring law and order to Deepberth... under their apt control, of course. They believe the "pirate city" should be ruled... by them or a proxy of their choosing. They are constantly agitating against the other factions, quietly causing disruptions in whichever factio...")
  • 20:35, 11 January 2026Knife Saints (hist | edit) ‎[1,096 bytes]Noctifer (talk | contribs) (Created page with "<includeonly>{{Article_Reference|article=Knife Saints}}</includeonly> Ritualistic killers operating out of the Gallowsreach neighborhood of Deepberth, they believe murder is sacred when performed “cleanly.” Their contracts are expensive... and irrevocable. Most assume they are adherents of Cthos the Doomsayer, god of death, Tisiphone the Despoiled, goddess of vengeance, or else Empusa, Lady Death, goddess of poi...")
  • 19:19, 11 January 2026Gutter Admirality (hist | edit) ‎[931 bytes]Noctifer (talk | contribs) (Created page with "<includeonly>{{Article_Reference|article=Gutter Admirality}}</includeonly> The Gutter Admirality are a loose association of failed or deposed captains who still command crews too dangerous to ignore. They dream of reclaiming status... and blame everyone else for their fall. The group has some influence in both the Lower Docks and Blackwake Ward of Deepberth, but aren't organized well enough to pose a serious threat to the factions that run those districts. <n...")
  • 19:14, 11 January 2026Drowned Choir (hist | edit) ‎[761 bytes]Noctifer (talk | contribs) (Created page with "<includeonly>{{Article_Reference|article=Drowned Choir}}</includeonly> The Drowned Choir is a mysterious Tidegrave cult in Deepberth said to be devoted to forgotten sea-spirits or oceanic demons. Members sing their droning songs during high tide rituals as the water overtakes them... some never resurface afterward. <noinclude> {{TOC left}} {{Organization |name = Drowned Choir |formal_name = |epithets = |type = Cult |headquarters = |secondary_holdings = |histo...")
  • 19:13, 11 January 2026Dockhands' Brotherhood (hist | edit) ‎[965 bytes]Noctifer (talk | contribs) (Created page with "<includeonly>{{Article_Reference|article=Dockhands' Brotherhood}}</includeonly> Ostensibly a mutual-aid society, the Dockhands' Brotherhood is one of the most powerful factions in the Lower Docks, the Old Quays and Anchorfall neighborhoods of Deepberth. They can shut down entire districts by refusing to move goods from the docks to their destination... or by working selectively to support those they favor and harm those that have offended them. Few are po...")
  • 19:08, 11 January 2026Crownless Envoys (hist | edit) ‎[933 bytes]Noctifer (talk | contribs) (Created page with "<includeonly>{{Article_Reference|article=Crownless Envoys}}</includeonly> More of a profession in the city than an actual organization, the Crownless Envoys are agents of distant, more respectable, powers operating unofficially in the city, gathering intelligence on pirate activity and backing proxy captains against their state enemies. Having a reputation as a Crownless Envoy is seen as more of a deficiency in character than a boon. <noinclude> {{TOC left}} {{Organizati...")
  • 19:05, 11 January 2026Compact Keepers (hist | edit) ‎[1,031 bytes]Noctifer (talk | contribs) (Created page with "<includeonly>{{Article_Reference|article=Compact Keepers}}</includeonly> A neutral (and feared) cadre of arbiters, scribes, and enforcers tasked with interpreting and enforcing the Compact. They carry no banners and answer to no single captain. Based out of '''Goldwake Hall''' in Anchorfall neighborhood of Deepberth, they are ostensibly funded by the Warcaptains, but even the Warcaptains are subject to their edicts... when the Keepers' enforcers can ca...")
  • 19:01, 11 January 2026Coil Crowns (hist | edit) ‎[993 bytes]Noctifer (talk | contribs) (Created page with "<includeonly>{{Article_Reference|article=Coil Crowns}}</includeonly> The Coil Crowns are a loose coalition of stairwell lords and gang bosses ruling the Coil. Their leaders wear improvised crowns as symbols of conquered territory and change frequently, as one gang boss or another is assassinated and replaced, often by one of his own lieutenants. More often than not, the organization is just an excuse to gather the powerful of the district for drink and debauchery... rare...")
  • 19:00, 11 January 2026Chandler's Ring (hist | edit) ‎[727 bytes]Noctifer (talk | contribs) (Created page with "<includeonly>{{Article_Reference|article=Chandler's Ring}}</includeonly> One of the oldest craft guilds in Deepberth, the Chandler's Ring controls the production of tar, rope, sailcloth and oil in the city. Gang wars and street fights have started over their pricing decisions. <noinclude> {{TOC left}} {{Organization |name = Chandler's Ring |formal_name = |epithets = |type = Craft Guild |headquarters = |secondary_holdings = |history = |doctrine = |culture = |pr...")
  • 18:54, 11 January 2026Broken Mast Union (hist | edit) ‎[813 bytes]Noctifer (talk | contribs) (Created page with "<includeonly>{{Article_Reference|article=Broken Mast Union}}</includeonly> An alliance of sailors and pirates, the Broken Mast Union represents crewmen between ships. They sell loyalty, manpower, and silence to the highest bidder. Their main power base is in Saltspire Row, but they wield no small amount of influence at all of the docks of Deepberth. <noinclude> {{TOC left}} {{Organization |name = Broken Mast Union |formal_name = |epithets = |type = Mercenary Co...")
  • 18:51, 11 January 2026Blackwake Brotherhood (hist | edit) ‎[1,057 bytes]Noctifer (talk | contribs) (Created page with "<includeonly>{{Article_Reference|article=Blackwake Brotherhood}}</includeonly> Shipbreakers, salvagers, and scavengers of cursed or ruined vessels, they are a superstitious and insular group that run the Blackwake Ward of Deepberth. They are rumored to worship something beneath the waves. The Blackwake Brotherhood are either organized under or closely allied with the so-called "Undertow Baron," Warcaptain Dartemis Mull of the Bilgehand Syndica...")
  • 18:47, 11 January 2026Black Chart Society (hist | edit) ‎[827 bytes]Noctifer (talk | contribs) (Created page with "<includeonly>{{Article_Reference|article=Black Chart Society}}</includeonly> Based in various shops around the city of Deepberth but rumored to be centralized in the Veil Market, the Black Chart Society specializes in selling stolen or outlawed maps... routes through dangerous oceans, past naval patrols, around cursed waters or even to places that should not exist... <noinclude> {{TOC left}} {{Organization |name = Black Chart Society |formal_name = |epithets =...")
  • 16:02, 11 January 2026Ashen Oath (hist | edit) ‎[733 bytes]Noctifer (talk | contribs) (Created page with "<includeonly>{{Article_Reference|article=Ashen Oath}}</includeonly> The Ashen Oath does not exist and is merely a story meant to scare street urchins from infesting the Tidegrave. Those stories claim the Ashen Oath is a discreet cabal that traffics in souls and revenants. No one sane believes they actually exist... <noinclude> {{TOC left}} {{Organization |name = Ashen Oath |formal_name = |epithets = |type = Cabal |headquarters = |secondary_holdings = |history =...")
  • 15:51, 11 January 2026Anchorfall Combine (hist | edit) ‎[953 bytes]Noctifer (talk | contribs) (Created page with "<includeonly>{{Article_Reference|article= Anchorfall Combine}}</includeonly> The lifeblood of the Anchorfall district of Deepberth on the Island of Tamerynd, this is a loose association of warehouse masters, auctioneers, accountants and disreputable galley merchants who convert piracy into coin. They never draw blood... but they decide who starves when trade dries up. <no-include> {{TOC left}} {{Organization |name = Anchorfall Combine |formal_name =...")
  • 12:58, 2 January 2026Deepberth (hist | edit) ‎[18,955 bytes]Noctifer (talk | contribs) (Created page with "<includeonly>{{Article_Reference |article= Deepberth }}</includeonly> Overview: A concise paragraph (3–5 sentences) describing what the settlement is known for, why it exists, and why it matters in the wider world of Feyworld. Include its general tone (prosperous, desperate, decaying, dangerous, holy, lawless). <no-include> {{TOC left}} {{Settlement |name = Deepberth |common_epithets = |arms = |continent = |region = (Region/Nation/Domain) |terrain = (alpine, coastal...")
  • 14:49, 30 December 2025Saphracine Watch (hist | edit) ‎[7,340 bytes]Noctifer (talk | contribs) (Created page with "The Saphracine Watch, known today simply as the Watch, is Nadera’s infamous intelligence and internal enforcement organization, equal parts spy network, secret police, moral judiciary, and guild of informants. Its origins trace back to the mid-75th century A.T., when the Lagorkan Vazdid family, after conquering Nadera, left behind mercenary captains and enforcers to police the native population and protect their economic holdings. The fir...")
  • 11:43, 30 December 20251907 (hist | edit) ‎[407 bytes]Noctifer (talk | contribs) (Created page with "{{YearCal|1907}} ==Events== ===Gallorea=== * In a successful bid to stabilize the struggling Naderan economy, King Myrsus Varuna establishes several key trade agreements with neighboring states, promising intelligence gathered by the Saphracine Watch. This expanded Nadera's ability to gather intelligence abroad, establishing the Watch as an international spy organization.")
  • 11:37, 30 December 20252108 (hist | edit) ‎[243 bytes]Noctifer (talk | contribs) (Created page with "{{YearCal|2108}} ==Events== ===Gallorea=== * Royal Admiral Elizondo, the lauded heroic explorer, departs eastward from Nadera with a large fleet of heavy galleons dedicated to reaching the mysterious lands beyond Kesh.")
  • 11:29, 30 December 20252090s NC (hist | edit) ‎[788 bytes]Noctifer (talk | contribs) (Created page with "__NOTOC__ {{DecCal|2091}} ==Events== ===Gallorea=== ====2095==== * Prince Goren II of House Orzaiz grandson of the King Goren that maintained relative stability in Nadera during the Dark Times, is elected to the royal seat by the Chamber of Princes. his rule is marked by an expansion of Nadera's expeditionary fleet and institution of licensed privateers that preyed on Nadera's enemies (which included any peoples that didn...")
  • 11:28, 30 December 20252095 (hist | edit) ‎[497 bytes]Noctifer (talk | contribs) (Created page with "{{YearCal|2095}} ==Events== ===Gallorea=== * Prince Goren II of House Orzaiz grandson of the King Goren that maintained relative stability in Nadera during the Dark Times, is elected to the royal seat by the Chamber of Princes. his rule is marked by an expansion of Nadera's expeditionary fleet and institution of licensed privateers that preyed on Nadera's enemies (which included any peoples that didn't have a trade agreem...")
  • 11:23, 30 December 20252085 (hist | edit) ‎[203 bytes]Noctifer (talk | contribs) (Created page with "{{YearCal|2085}} ==Events== ===Gallorea=== * Queen Anborxe Etxeleku becomes the first elected monarch of Nadera to be re-elected to the royal seat by the Chamber of Princes.")
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